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Florian Findeiss wrote:
> How can I make Halos in WinMoray???
In short:Create an object that is to contain the halo. Make it "hollow"
(and everything else that contains the object, including the
ground-plane if you have one).
Create a texture, add a halo component to it, adjust the parameters of
the halo component as you need them, assign this texture to the object.
Voila!
Johannes.
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