POV-Ray : Newsgroups : moray.win : Actual locations of Moray plugins : Re: Actual locations of Moray plugins Server Time
24 Feb 2024 11:29:40 EST (-0500)
  Re: Actual locations of Moray plugins  
From: Robert Baer
Date: 17 Feb 2010 12:05:00
Message: <web.4b7c210772a97f3bbcd068b00@news.povray.org>
Please forgive my ignorance, but what does each one of those do?
  What i would like to do is start with a POV program (needs .INI, .INC and .POV
to work) and "run" it in Moray.
  Fiddle with it there and at minimum learn what i need to do in POV for better
lighting or camera; ideally "export" modified back to POV.
  Is there any hope of doing something like that?

"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> I have an overview of different (working) sites which provide plugins for
> Moray. Not exhaustive probably.
> The Moray site: http://www.stmuc.com/moray/meplugin.html
> For animation: http://xan-der.tripod.com/AnimPluginContents.html
> The Domer plugin: http://www.thenerdshow.com/
> Keith Hull: http://www.net4free.org/Computers/KeithsPovrayPage/plugins.htm
> MikesBSpline: http://members.cox.net/weber.mike/BSplineDLL/ excellent plugin
> PovInclude: http://www.kolban.com/3d/POVInclude.htm very useful
> Lightbeam:
> http://www.lightning-generator.org/download.php?op=viewsdownload&sid=2 in
> particular the InsertCodeMFC.dll is recommended
> The many Full Moon plugins at: http://www.geocities.com/andre_leiradella/ &
> http://www.lua.org/
> Stephen Shonfield: http://ca.geocities.com/morayplugin/
> Steffen Hartleib's site (dublicate2.dll) has disappeared. I have a copy
> available however.
> Thomas

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