alanr <nomail@nomail> wrote:
> Yet all I get from POVs render is a chrome cube sitting on a chequered floor
> casting the expected shadow, but no light is reflecting off the sides of the
> cube lit by the spotlight. The cube reflects the image of the surrounding plane
> just as you would expect a chrome cube to.
Light reflecting from objects to other objects is a hard problem.
POV-Ray implements the photon mapping algorithm for reflecting (and
refracting) surfaces, which is probably what you are looking for.
However, I'm not sure Moray supports this.
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