Wow, thanks for this answer. I will try to do it.
> On Tue, 5 May 2009 12:54:16 +0200, "Kzerphii Toomk" <kze### [at] orangefr>
>>Is it possible to change coordinates of a mesh (or mesh 2) during an
>>I'd like give life to meshes but XYZ resize is not enough... :))
>>Thanks for answers.
> Hi Kzerphii,
> I don't think that there is. You can animate the mesh in an animation if
> you pre-animate a series of meshes and then include them one at a time
> the rendering. IIRC as I did not use the animation feature of Moray very
> try using the include plugin and call the meshes with something like;
> #include concat("E:\\Graphics\\Scenes
> PS the "My_mesh_",str(mod(frame_number,89),-4,0),".inc")" includes a mesh
> numbered 0 to 89.inc in a cyclic fashion. Like My_mesh_0.inc
Post a reply to this message