POV-Ray : Newsgroups : moray.win : Moray uses materials not textures? : Re: Moray uses materials not textures? Server Time
3 Feb 2023 15:42:02 EST (-0500)
  Re: Moray uses materials not textures?  
From: m a r c
Date: 13 Feb 2009 05:45:40
Message: <49954f54$1@news.povray.org>

message de news: 49952c72$1@news.povray.org...
> 1) open the Material Editor
> 2) right click on the name of the material you want to assign to your mesh
> 3) click on Properties/Rename
> 4) check the box saying "This is a mesh2 texture....."
> 5) close the properties box and the Material Editor
> 6) select your mesh
> 7) on the Modify tab to the right of your screen, you will find the Mesh 
> Parameters tab, containing a Texture List. Press Add, and select the 
> texture you have defined for the mesh.
> The mesh has now a texture block assigned to it, instead of a material 
> block. You can now render you scene without problems.

In addition, if you DO want to assign a material to your objet (but without 
uv_mapping) you can put your mesh in a union CSG or a group and assign your 
material to this union or group.


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