John D. Gwinner wrote:
> That might be hard, Moray is mostly written in C++/MFC.
> I used to have a cross platform SDK to convert MFC programs on teh windows
> to Mac, but it was expensive ($2500), and isn't supported anymore. (pretty
> long ago).
> I did have a thought about converting it to c# ... if we did that, then it
> would be pretty cross platform.
I don't think the language is the issue here - it's the support and UI
libraries. POV-Ray is quite portable given our use of the boost libraries
for handling platform-specific stuff and a requirement for a modern c++
compiler, and Moray ought to be the same, albeit with the difficulty that
it has GUI.
Provided the MFC stuff is removed in favour of something else, plus any
windows-specific non-MFC-isms fixed, the port should be fine in C++. Of
course the above is a lot of work. With Moray going GPL3 we have a number
of cross-plaform UI options open to us, including QT (for example).
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