I am planning a Blender-POVRay video on 2021.
Characters animated with Blender living on POVRay Worlds.
With the POVRay exporter in Blender, it is easy to export "animations" to
I know..., it will be a lot of files and almost identical data. In the future
will be conveniente some emulation of Weights on Vertex to compress this
information to some more efficient technique.
Alternative, it is to produce the video inside to Blender for character and
include the World.inc, but I prefer export the animations...
I want to invite you to a JAM:
Animated Music Video 2021, in the link...
I am the host. Good Luck!!!
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