POV-Ray : Newsgroups : moray.binaries : Help With Media - Sphere_Glow.mdl [1/1] Server Time
8 May 2024 13:59:04 EDT (-0400)
  Help With Media - Sphere_Glow.mdl [1/1] (Message 1 to 4 of 4)  
From: Jamie Davison
Subject: Help With Media - Sphere_Glow.mdl [1/1]
Date: 6 Dec 2001 15:05:48
Message: <MPG.1679e046b2bd305f989a70@news.povray.org>
Is this the sort of thing you're looking for Lutz?

Bye for now,
     Jamie.


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Attachments:
Download 'Sphere_Glow.mdl.dat' (3 KB)

From: Lutz Kretzschmar
Subject: Re: Help With Media - Sphere_Glow.mdl [1/1]
Date: 6 Dec 2001 16:17:45
Message: <n6ov0usutanqnk6gofdhatrmu318k0d4lb@4ax.com>
Hi Jamie Davison, you recently wrote in moray.binaries:

> Is this the sort of thing you're looking for Lutz?
You da man! Thanks.
I was close, but not close enough :-)

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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From: Jamie Davison
Subject: Re: Help With Media - Sphere_Glow.mdl [1/1]
Date: 6 Dec 2001 16:39:51
Message: <MPG.1679f654ea231d7a989a72@news.povray.org>
> > Is this the sort of thing you're looking for Lutz?
> You da man! Thanks.
> I was close, but not close enough :-)

You're welcome, but it was just another of my patented '2 minute scenes' 
(That includes construction and rendering time) <grin>

Unfortunately, that seems to be all I can do at the moment and I haven't 
worked on any particularly complex or complete scene for a long time :(

Bye for now,
     Jamie.


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From: Ian Burgmyer
Subject: Re: Help With Media - Sphere_Glow.mdl [1/1]
Date: 10 Dec 2001 15:40:57
Message: <3c151dd9$1@news.povray.org>
"Jamie Davison" <jam### [at] ntlworldcom> wrote in message
news:MPG.1679f654ea231d7a989a72@news.povray.org...
> Unfortunately, that seems to be all I can do at the moment and I haven't
> worked on any particularly complex or complete scene for a long time :(

I feel the same way :-(

--
#declare s=(1/mod(11,20));#declare d=pi-2;#declare c=sqrt(asin(.5235))*5.5;
#declare f=sin(5)*-1+.04;#declare g=tan(pi);#declare h=c*.637;sphere_sweep{
linear_spline,c,<d,d,g>,s*1.25,<g,g,g>,s,<f,g,g>,s,<g,-d,g>,s*1.25 pigment{
rgb f}finish{ambient rgb<g,g,sin(f)*.9>}translate<-.5,g,h>} /**** Ian ****/


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