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How about some of these on the tree?
Post a reply to this message
Attachments:
Download 'morayicon1.jpg' (42 KB)
Preview of image 'morayicon1.jpg'

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Cool, but if the tree is in the far corner of the room, we won't see it very
well.
I'd suggest less diffuse for the texture
Marc
3f92aa58@news.povray.org...
> How about some of these on the tree?
>
>
>
Post a reply to this message
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Thanks,
I was thinking, maybe we should move the tree more into the foreground, or
we won't be able to make out the details on any of the ornaments.
Steve
"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3f92cd01$1@news.povray.org...
> Cool, but if the tree is in the far corner of the room, we won't see it
very
> well.
> I'd suggest less diffuse for the texture
> Marc
> 3f92aa58@news.povray.org...
> > How about some of these on the tree?
> >
> >
> >
>
>
Post a reply to this message
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I agree!
Marc
3f92d171@news.povray.org...
> Thanks,
> I was thinking, maybe we should move the tree more into the foreground, or
> we won't be able to make out the details on any of the ornaments.
Post a reply to this message
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I was thinking of a child point of view, a camera at z 100 or less
Marc
3f92d171@news.povray.org...
> Thanks,
> I was thinking, maybe we should move the tree more into the foreground, or
> we won't be able to make out the details on any of the ornaments.
> Steve
> "Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
> news:3f92cd01$1@news.povray.org...
> > Cool, but if the tree is in the far corner of the room, we won't see it
> very
> > well.
> > I'd suggest less diffuse for the texture
> > Marc
> > 3f92aa58@news.povray.org...
> > > How about some of these on the tree?
> > >
> > >
> > >
> >
> >
>
>
Post a reply to this message
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Yes, I thought of that too.
I suppose it depends on what we want to focus on.
Let's concentrate on the "tree corner" and finish that
first. Then we'll know if we need more objects in the room.
Ok, everyone?
I'm currently updating the scene with new objects.
I fitted those uploaded and some of mine. I borrowed
the "French windows" from the objects on the Moray site too.
Just to see what that does to the "window wall".
/Stefan
"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3f92def0@news.povray.org...
> I was thinking of a child point of view, a camera at z 100 or less
> Marc
> 3f92d171@news.povray.org...
> > Thanks,
> > I was thinking, maybe we should move the tree more into the foreground,
or
> > we won't be able to make out the details on any of the ornaments.
> > Steve
> > "Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
> > news:3f92cd01$1@news.povray.org...
> > > Cool, but if the tree is in the far corner of the room, we won't see
it
> > very
> > > well.
> > > I'd suggest less diffuse for the texture
> > > Marc
> > > 3f92aa58@news.povray.org...
> > > > How about some of these on the tree?
> > > >
> > > >
> > > >
> > >
> > >
> >
> >
>
>
Post a reply to this message
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