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Ok the dead-line has passed for Mythology.
#1. What is the next topic theme. Come on guys.
#2. When can we started juding.
#3. When can we at least get a sneak preview of this rounds entries?
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Cindy Lamma wrote:
> Ok the dead-line has passed for Mythology.
>
> #1. What is the next topic theme. Come on guys.
> #2. When can we started juding.
> #3. When can we at least get a sneak preview of this rounds entries?
I'm not from the IRTC admin, but it generally takes a few days.
On the web site you can see the submited entries, I only counted 39 this
round, it's very little, I hope I'm wrong.
JC
--
http://exether.free.fr/irtc (more IRTC stats !)
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"JC (Exether)" <no### [at] spam fr> wrote in message
news:4043245e$1@news.povray.org...
> On the web site you can see the submited entries, I only counted 39
this
> round, it's very little, I hope I'm wrong.
Hi JC, there could have been a few late-comers, so it might have
broken the 40 barrier. I only had about an hour left before posting my
image, so I wonder how many people actually attempted an image but
didn't enter? It would be nice if those that tried but didn't/couldn't
enter the IRTC, left their names in a list, so that we know how many
*possible* entrants there actually were.
~Steve~
>
> JC
> --
> http://exether.free.fr/irtc (more IRTC stats !)
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St. <dot### [at] dot com> wrote in message news:404420a1@news.povray.org...
> Hi JC, there could have been a few late-comers, so it might have
> broken the 40 barrier. I only had about an hour left before posting my
> image, so I wonder how many people actually attempted an image but
> didn't enter? It would be nice if those that tried but didn't/couldn't
> enter the IRTC, left their names in a list, so that we know how many
> *possible* entrants there actually were.
Well, mine was #37 and I got it in with about an hour to spare. Checking
the directory now, I count 41 entries, assuming all are valid.
RG
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"St." <dot### [at] dot com> wrote in message news:404420a1@news.povray.org...
> It would be nice if those that tried but didn't/couldn't
> enter the IRTC, left their names in a list, so that we know how many
> *possible* entrants there actually were.
Well I gave up at the concept stage... I didn't have one... Which annoys me
because I wanted to do an image I just didn't have an image to do! hopefully the
new topic will inspire me.
Incidentally I'm not criticising the topic, it's just I'm not terribly well read
so I know very little "mythology" :(
--
Tek
www.evilsuperbrain.com
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Tek wrote:
>
> Well I gave up at the concept stage... I didn't have one... Which annoys me
> because I wanted to do an image I just didn't have an image to do! hopefully the
> new topic will inspire me.
It was one of the better topics if you are into organic modelling.
Sticking a bird's head on a horse's body or whatever.
>
> Incidentally I'm not criticising the topic, it's just I'm not terribly well read
> so I know very little "mythology" :(
>
They covered it during your standard schooling ya nit. *You* no doubt
were arsing around. I'll give you a hint, most of the computer game
themes you use are based on "mythology". ;)
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gonzo wrote:
> St. <dot### [at] dot com> wrote in message news:404420a1@news.povray.org...
>
>> Hi JC, there could have been a few late-comers, so it might have
>>broken the 40 barrier. I only had about an hour left before posting my
>>image, so I wonder how many people actually attempted an image but
>>didn't enter? It would be nice if those that tried but didn't/couldn't
>>enter the IRTC, left their names in a list, so that we know how many
>>*possible* entrants there actually were.
>
>
> Well, mine was #37 and I got it in with about an hour to spare. Checking
> the directory now, I count 41 entries, assuming all are valid.
>
> RG
>
>
Glad to see you got one in. I'm #40, thought I'd be the last. It was a
significant commitment of time for me but I really couldn't pass on the
topic, given the direction I have more recently taken with cg. The
topic does risk being hackneyed,... is there anything original left in
myth? But it is almost infinitely rich in variety.
It never ceases to amaze me how difficult a task master raytracing is.
The standard of producing a complete scene, with every element of the
scene brought to a high level of articulation makes for an enormous
undertaking. Hats off to those who can actually get it all done. Any
many do. You need to wage war on a strategic as well as tactical level.
There seems to be not enough time for experiment and invention, yet you
cannot move foreward without constant invention. Phew! Love it and
hate it.
I broke an enormous amount of new ground with this entry in terms of my
own learning,... very satisfying. But a lot of it never made it into
the picture,... not so satisfying. I assume it is the same for
everyone. Some pictures go like that a little more than others. The
most valuable thing I did this time was to create a junk file that I
could discard code chunks into. This made it easier to move through
ideas without loosing some bit of coding that I thought to be
particularily clever.
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"Jim Charter" <jrc### [at] msn com> wrote in message
news:4044948e$1@news.povray.org...
|
| The topic does risk being hackneyed,... is there anything
| original left in myth? But it is almost infinitely rich
| in variety.
|
I'm not sure, but considering the types of websites you admit to
frequenting, you are certainly aware of some animal combinations with
which most of us are completely unfamiliar.
Looking forward to seeing that entry. Looks like another day of
compulsively checking the ftp site.
-Shay
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"Cindy Lamma" <Che### [at] uftlabs org> wrote in message
news:4042f284$1@news.povray.org...
> #1. What is the next topic theme. Come on guys.
According to the FTP site, next round is 'Great Inventions'
Cheers,
Ian.
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"Cindy Lamma" <Che### [at] uftlabs org> wrote in message
news:4042f284$1@news.povray.org...
Images are on the ftp site. No new topic yet.
-Shay
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Shay wrote:
> I'm not sure, but considering the types of websites you admit to
> frequenting,
Which reminds me, I haven't visited in a while, maybe I'll find some
time later.
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Great Inventions...
That's an oldie ;)
Wasn't that a topic somewhere back in the prior competition days?
"Ian Shumsky" <ian### [at] outerarm demon co uk> wrote in message
news:4044a498@news.povray.org...
>
> "Cindy Lamma" <Che### [at] uftlabs org> wrote in message
> news:4042f284$1@news.povray.org...
> > #1. What is the next topic theme. Come on guys.
>
> According to the FTP site, next round is 'Great Inventions'
>
> Cheers,
> Ian.
>
>
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I think this topic has been used twice, but I wont complain. Its kick ass!
Anything but another "Spectacular Landscapes" (ugh) is ok in my books.
"Mike Raiford" <mra### [at] hotmail com> wrote in message
news:4044ad29@news.povray.org...
> Great Inventions...
>
> That's an oldie ;)
>
> Wasn't that a topic somewhere back in the prior competition days?
>
> "Ian Shumsky" <ian### [at] outerarm demon co uk> wrote in message
> news:4044a498@news.povray.org...
> >
> > "Cindy Lamma" <Che### [at] uftlabs org> wrote in message
> > news:4042f284$1@news.povray.org...
> > > #1. What is the next topic theme. Come on guys.
> >
> > According to the FTP site, next round is 'Great Inventions'
> >
> > Cheers,
> > Ian.
> >
> >
>
>
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"Jim Charter" <jrc### [at] msn com> wrote in message
news:4044900e$1@news.povray.org...
> Tek wrote:
> > Incidentally I'm not criticising the topic, it's just I'm not terribly well
read
> > so I know very little "mythology" :(
> >
> They covered it during your standard schooling ya nit. *You* no doubt
> were arsing around.
lol, I think you've got me there. :)
I have vague recollections of some mythological stuff but the memories have been
corrupted by comic books, star gate, and some terry pratchett books...
> I'll give you a hint, most of the computer game
> themes you use are based on "mythology". ;)
...oh and tomb raider :)
Something tells me people might think it's off topic if I rendered an ancient
egyptian pyramid in all it's splendor and had sonic the hedgehog running around
smashing things up!
--
Tek
www.evilsuperbrain.com
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Jim Charter <jrc### [at] msn com> wrote in message
news:4044948e$1@news.povray.org...
<snip>
> I broke an enormous amount of new ground with this entry in terms of my
> own learning,... very satisfying. But a lot of it never made it into
> the picture,... not so satisfying. I assume it is the same for
> everyone. Some pictures go like that a little more than others.
Yes, this was my "spend some time learning wings3d" round. Now that I've
spent the time, I glad I did. There are things I can do very quickly with
subdivision modelling that take forever with a spline modeller like
Hamapatch ( and vice-versa). I did get much better at it as I went along,
unfortunately that shows in my models and it's pretty easy to tell which
were the later ones since they look much better.
Unfortunately, I spent more time on the modelling than planned, so actually
putting the scene together in POV ended up being an exercise in cutting
corners. There are more sections in my scene files that are commented out
because I realized I didn't have time finish them than there are sections
actually used! (Not that I was going to use all of them, just that I had to
switch to alternate ideas when I realized it was the 25th already...)
> most valuable thing I did this time was to create a junk file that I
> could discard code chunks into. This made it easier to move through
> ideas without loosing some bit of coding that I thought to be
> particularily clever.
Ah yes... I'm on my 4th or 5th junk file already, and they're all bigger
than a full scene. Useful for going back and snipping bits from here and
there, but I never seem to find the time to go through and explore them like
I planned when I created them. On the other hand, things that I only barely
understood when they were added to the junk file, I now find my brain has
percolated into some semblance of order and they're now usable ideas instead
of wonderous bits of confusion... I'm just waiting for the IRTC topic to be
announced as "Abstract Confusion" and I'll be set ;-)
RG
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"Cindy Lamma" <Che### [at] uftlabs org> wrote in message
news:40452a52$1@news.povray.org...
> I think this topic has been used twice, but I wont complain. Its kick
ass!
There was a "Great Engineering Achievements" round back in 1998 which is
similar to "Great Inventions" but I think it is different enough to be OK.
Actually, I think this could be a really good round... I may even manage to
find some off time from Real Life (tm) to get an entry together.
Cheers,
Ian.
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Tek wrote:
> Something tells me people might think it's off topic
I don't let that limit me but I suppose if your shooting for a high win
ratio.
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"Jim Charter" <jrc### [at] msn com> wrote in message
news:4045f1da$1@news.povray.org...
> Tek wrote:
> > Something tells me people might think it's off topic
>
> I don't let that limit me but I suppose if your shooting for a high win
> ratio.
...uh... yes... well I'm happy to be off topic if I'm doing a serious entry but
the example I gave there was *a* *joke*.
--
Tek
www.evilsuperbrain.com
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Tek wrote:
> "Jim Charter" <jrc### [at] msn com> wrote in message
> news:4045f1da$1@news.povray.org...
>
>>Tek wrote:
>>
>>>Something tells me people might think it's off topic
>>
>>I don't let that limit me but I suppose if your shooting for a high win
>>ratio.
>
>
> ...uh... yes... well I'm happy to be off topic if I'm doing a serious entry but
> the example I gave there was *a* *joke*.
>
I got it.
One thing I noticed about your webpage btw,...it loads very fast.
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> One thing I noticed about your webpage btw,...it loads very fast.
Yes that's deliberate :) I try to keep the main page around 100k or less, so it
doesn't kill people with modems. Of course the gallery pages will be a pain for
them.
Plus the server it's on isn't very busy so that's always nice and quick.
--
Tek
www.evilsuperbrain.com
"Jim Charter" <jrc### [at] msn com> wrote in message
news:40474607$1@news.povray.org...
> Tek wrote:
> > "Jim Charter" <jrc### [at] msn com> wrote in message
> > news:4045f1da$1@news.povray.org...
> >
> >>Tek wrote:
> >>
> >>>Something tells me people might think it's off topic
> >>
> >>I don't let that limit me but I suppose if your shooting for a high win
> >>ratio.
> >
> >
> > ...uh... yes... well I'm happy to be off topic if I'm doing a serious entry
but
> > the example I gave there was *a* *joke*.
> >
> I got it.
>
> One thing I noticed about your webpage btw,...it loads very fast.
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