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On Sat, 24 Jul 2010 10:01:35 +0200, Thomas de Groot
<tDOTdegroot@interdotnlanotherdotnet> wrote:
> I have made one small change to the plane's texture in order to remove
> far
> distance problems an dincrease render speed. But I am sure you know that
> :-)
> :
>
> plane {y, 0
> texture {
> spherical
> texture_map {
> [0 pigment {rgb <1,1,1>}] //or whatever other (flat) texture
> [1 FracTex(5)]
> }
> scale 100
> translate -4*z
> }
> scale .5
> }
>
>
> Thomas
>
>
>
>
There is so much you can do with Pov-Ray ... :)
-Nekar Xenos-
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