Wasn't it John Coppens who wrote:
>The entire scene is contained in a 2 by 2 by 2 area. If I add the new
>object far away (at more than 20 units), it _still_ causes the
>transparency problem, so I guess I'm hitting some limit in PovRay. I went
>through all the global_settings, tried extreme values, compared the
>povray outputs with and without the object, no luck.
That sounds like it might be an automatic bounding slab problem of some
Try using the -MB switch with the object present and +MB1 with the
object absent and see if the behaviour changes.
Gentleman of Leisure
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