POV-Ray : Newsgroups : irtc.general : Convert Vector to UV_Vector Server Time
2 May 2024 15:33:57 EDT (-0400)
  Convert Vector to UV_Vector (Message 1 to 3 of 3)  
From: Charles Worm
Subject: Convert Vector to UV_Vector
Date: 27 Aug 2004 01:13:33
Message: <opsddksthgmctz8s@enggltt10114.staff.ad.cqu.edu.au>
I'm attempting to render a very old scene I created in POV-Ray v3.1 with
  

POV-Ray 3.6 and am getting an error on a lathe object where I've used a 
 

vector instead of a UV_Vector.  Unfortunately the value for the vector i
s  

generated by vrotate() like so...

#declare brace1_1 = vrotate(<curve+ringThickness, 0, 0>, maxAngle*z) -
  

<curve-barrelRadius, 0, 0>

How do I convert brace1_1 to a uv_vector so x=u and y=v?


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From: Charles Worm
Subject: Re: Convert Vector to UV_Vector
Date: 27 Aug 2004 01:20:40
Message: <opsddk4ovrmctz8s@enggltt10114.staff.ad.cqu.edu.au>
i'm an idiot.  Ignore this post.  I'll repost it in the povray.general  
newsroom.  Sorry.

On Fri, 27 Aug 2004 15:13:31 +1000, Charles Worm <drw### [at] eye-dropnet>  
wrote:


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From: Charlie
Subject: Re: Convert Vector to UV_Vector
Date: 22 Jan 2007 17:00:00
Message: <web.45b533376797460afacf3ed30@news.povray.org>
"Charles Worm" <drw### [at] eye-dropnet> wrote:
> I'm attempting to render a very old scene I created in POV-Ray v3.1 with
>
>
> POV-Ray 3.6 and am getting an error on a lathe object where I've used a
>
>
> vector instead of a UV_Vector.  Unfortunately the value for the vector i
> s
>
> generated by vrotate() like so...
>
> #declare brace1_1 = vrotate(<curve+ringThickness, 0, 0>, maxAngle*z) -
>
>
> <curve-barrelRadius, 0, 0>
>
> How do I convert brace1_1 to a uv_vector so x=u and y=v?

My name is also Charles Worm. Very interesting to know that there is
somebody with exactly the same name as i have.


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