POV-Ray : Newsgroups : irtc.animations : New idea too long Server Time
21 Nov 2024 11:09:29 EST (-0500)
  New idea too long (Message 1 to 4 of 4)  
From: Greg M  Johnson
Subject: New idea too long
Date: 16 Jun 2003 19:10:27
Message: <3eee4e63@news.povray.org>
I've got the coolest spin on the topic of "evolution," but a necessarily
"lecture" from the villain requires a speech that took Microsoft Narrator 80
seconds to read.  And that's not counting lead up and denoument'.

   Wonder if it will fly.


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From: Tek
Subject: Re: New idea too long
Date: 17 Jun 2003 16:40:15
Message: <3eef7caf$1@news.povray.org>
You could always cop out and put most of the explanation in the text file...

Anyway, how long is the rest of the animation? if the speech is only a small
part of the whole then it should be okay, but you'll have trouble compressing
it.

--
Tek
http://www.evilsuperbrain.com

"Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote in message
news:3eee4e63@news.povray.org...
> I've got the coolest spin on the topic of "evolution," but a necessarily
> "lecture" from the villain requires a speech that took Microsoft Narrator 80
> seconds to read.  And that's not counting lead up and denoument'.
>
>    Wonder if it will fly.
>
>


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From: John VanSickle
Subject: Re: New idea too long
Date: 17 Jun 2003 16:52:01
Message: <3EEF7F6C.62C88FA2@hotmail.com>
Greg M. Johnson wrote:
> 
> I've got the coolest spin on the topic of "evolution," but a
> necessarily "lecture" from the villain requires a speech that took
> Microsoft Narrator 80 seconds to read.  And that's not counting lead
> up and denoument'.

Do we need to hear all 80 seconds of it?  An aptly-selected line could
have the same impact (the viewer's brain will fill in the rest).

Regards,
John


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From: Greg M  Johnson
Subject: Re: New idea too long
Date: 18 Jun 2003 22:37:36
Message: <3ef121f0$1@news.povray.org>
thanks for all the replies.  yeah, I did think up a 25 word version of the
villain's speech.

And if you must know, the development process is going:
idea 1, no, idea 2, no, idea 3, no, idea 4, cool!
write some dialogue, look at calendar,
get psyched out by low score and a few pieces of tough constructive
criticism, look at calender,
setting 1, no, setting 2, no setting 3, no., look at calendar.


But hey it's an excellent concept at this stage.


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