POV-Ray : Newsgroups : irtc.animations : Suggested future topic Server Time
11 Nov 2026 11:56:59 EST (-0500)
  Suggested future topic (Message 1 to 19 of 19)  
From: John VanSickle
Subject: Suggested future topic
Date: 31 Oct 2002 16:59:45
Message: <3DC1A7D0.A0D5A416@hotmail.com>
A while back, for the stills round, the topic for October was announced
as "Horror," an entire year in advance, so that artists would have
an entire year to work on the results.

I'd like to make a suggestion for the animation round in a similar
vein.  The topic would be Rusty, and October 2003 will be Rusty's
5th birthday.  As my humble part, I would make the Rusty sources,
plus advice on their proper use, available to the community, and I
would also refrain from entering that round.  Everyone would have
a year to make the coolest Rusty animation they could whip up.

What say ye?

Regards,
John


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From: Tom Galvin
Subject: Re: Suggested future topic
Date: 1 Nov 2002 21:30:14
Message: <Xns92B9DABD5CEC3tomatimporg@204.213.191.226>
John VanSickle <evi### [at] hotmailcom> wrote in 
> 
> What say ye?
> 
> Regards,
> John

Sounds fun

;)
Tom


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From: Martin Magnusson
Subject: Re: Suggested future topic
Date: 2 Nov 2002 18:04:04
Message: <3DC459E6.9030309@frustratedhousewives.zzn.com>
John VanSickle wrote:
> What say ye?

Sounds like a great idea. Three months isn't really enough to make a 
really good animation, and it sure would be fun to see what people could 
come up with in a year.

I would suggest another topic, though. Having to use Rusty sounds a bit 
too limiting IMHO. I would rather pick a topic from the ordinary topics 
list used by the admins.

/ martin


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From: Greg M  Johnson
Subject: Re: Suggested future topic
Date: 6 Nov 2002 12:50:24
Message: <3dc95660$2@news.povray.org>
It would be great fun for me-- to have "my" characters interacting with
Rusty.
If I were limited to using only your characters, its zzzzzzzzzzz.


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From: The Mad Hatter
Subject: Re: Suggested future topic
Date: 25 Dec 2002 18:50:02
Message: <web.3e0a43e117effba8e7fa0eec0@news.povray.org>
Ahah!  So now I see who it is that makes the ever-returning Rusty
animations!

*** www.highpoly3d.com ***
*** Tutorials/Textures/Forums ***


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From: John VanSickle
Subject: Re: Suggested future topic
Date: 26 Dec 2002 12:59:57
Message: <3E0B439C.8036DD27@hotmail.com>
The Mad Hatter wrote:
> 
> Ahah!  So now I see who it is that makes the ever-returning Rusty
> animations!

Yes, but the following difficulties have arisen:

First, my machine is becoming unstable.

Second, the wife bought me Diablo for XMas.

Regards,
John


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From: Tom Galvin
Subject: Re: Suggested future topic
Date: 26 Dec 2002 14:08:07
Message: <Xns92F08FB94E437tomatimporg@204.213.191.226>
John VanSickle <evi### [at] hotmailcom> wrote in 
news:3E0B439C.8036DD27@hotmail.com:

> Second, the wife bought me Diablo for XMas.
> 
> Regards,
> John
> 

Hmmm,  Rusty in Diablo...


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From: The Mad Hatter
Subject: Re: Suggested future topic
Date: 27 Dec 2002 07:55:02
Message: <web.3e0c4d6517effba85798b2cc0@news.povray.org>
I do not understand how a boring game such as diablo, could pull someone
away from valuable & constructive animation renders :P


*** http://www.highpoly3d.com ***
*** Tutorials/Textures/Forums ***


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From: Rick [Kitty5]
Subject: Re: Suggested future topic
Date: 27 Dec 2002 08:37:48
Message: <3e0c57ac@news.povray.org>
The Mad Hatter wrote:
> I do not understand how a boring game such as diablo, could pull
> someone away from valuable & constructive animation renders :P

Tis a good game! - just a pity about the fixed low screen res, ah well

Personally Civ3 is the most damaging to productivity, days degerate into a
blur of toilet & cig breaks when I get into that.

--

Rick

Kitty5 NewMedia http://Kitty5.co.uk
POV-Ray News & Resources http://Povray.co.uk
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From: Tom Galvin
Subject: Re: Suggested future topic
Date: 27 Dec 2002 12:13:42
Message: <Xns92F17C536C06Etomatimporg@204.213.191.226>
"The Mad Hatter" <the### [at] hotmailcom> wrote in 
news:web.3e0c4d6517effba85798b2cc0@news.povray.org:

> I do not understand how a boring game such as diablo, could pull someone
> away from valuable & constructive animation renders :P
> 
> 

Especially when there is an open source version of Titan now.

http://colossus.sourceforge.net/


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From: John VanSickle
Subject: Re: Suggested future topic
Date: 27 Dec 2002 15:33:50
Message: <3E0CB92D.25ECAE51@hotmail.com>
Tom Galvin wrote:
> 
> John VanSickle <evi### [at] hotmailcom> wrote in
> news:3E0B439C.8036DD27@hotmail.com:
> 
> > Second, the wife bought me Diablo for XMas.
> 
> Hmmm,  Rusty in Diablo...

#declare RobotArmed=on;

This an actual line of code from one of my .INC files...

Regards,
John


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From: John VanSickle
Subject: Re: Suggested future topic
Date: 27 Dec 2002 15:36:02
Message: <3E0CB9B1.5F53A672@hotmail.com>
The Mad Hatter wrote:
> 
> I do not understand how a boring game such as diablo, could pull
> someone away from valuable & constructive animation renders :P

The part that is hard to understand is that every time the wife sees
me looking over the games in the store, she asks me if I want one
for the upcoming birthday/XMas, and I *always* tell her that it would
take time away from POV-Ray.

Regards,
John


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From: Warp
Subject: Re: Suggested future topic
Date: 27 Dec 2002 16:20:19
Message: <3e0cc413@news.povray.org>
John VanSickle <evi### [at] hotmailcom> wrote:
> Second, the wife bought me Diablo for XMas.

  So your wife is one of those smarter ones who, instead of complaining
about your computer usage, encourages it because better have the husband
playing with the computer at home than playing something else at the
local pub... :)

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Peter Popov
Subject: Re: Suggested future topic
Date: 28 Dec 2002 02:19:53
Message: <7njq0vc2ol59l2n78cm1je3hgt0tmpj558@4ax.com>
On 27 Dec 2002 16:20:19 -0500, Warp <war### [at] tagpovrayorg> wrote:

>  So your wife is one of those smarter ones who, instead of complaining
>about your computer usage, encourages it because better have the husband
>playing with the computer at home than playing something else at the
>local pub... :)

If I ever get married, my wife will have to do better than that. Just
as an example, I went to a pub after work yesterday and installed
kernel 2.5.53 on my laptop while having beer with the guys. Not to
mention that I've already taken the laptop to bed a few cold nights...
Yes, she would have to do *much* better than that.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Steve Martin
Subject: Re: Suggested future topic
Date: 28 Dec 2002 06:53:44
Message: <3e0d90c8$1@news.povray.org>
>   So your wife is one of those smarter ones who, instead of complaining
> about your computer usage, encourages it because better have the husband
> playing with the computer at home than playing something else at the
> local pub... :)

I'm even luckier than that... my wife came in one day while I was
doing a test render for "Fantasy", saw how slow it was rendering,
and said "you really need a faster computer, don't you?" What
a wonderful woman!


-- 
Steve Martin, CPBE CBNT


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From: Warp
Subject: Re: Suggested future topic
Date: 28 Dec 2002 08:57:38
Message: <3e0dadd2@news.povray.org>
Steve Martin <ecp### [at] bellsouthnet> wrote:
> I'm even luckier than that... my wife came in one day while I was
> doing a test render for "Fantasy", saw how slow it was rendering,
> and said "you really need a faster computer, don't you?" What
> a wonderful woman!

  I want a wife like that.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Steve Martin
Subject: Re: Suggested future topic
Date: 29 Dec 2002 07:55:28
Message: <3e0ef0c0$1@news.povray.org>
Warp wrote:

>   I want a wife like that.

Can't have mine, she's taken. 8)


-- 
Steve Martin, CPBE CBNT


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From: simian
Subject: Re: Suggested future topic
Date: 23 Jan 2003 08:28:14
Message: <3e2fedee$1@news.povray.org>
On Thu, 31 Oct 2002 16:59:44 -0500, John VanSickle wrote:

> A while back, for the stills round, the topic for October was announced
> as "Horror," an entire year in advance, so that artists would have an
> entire year to work on the results.
> 
> I'd like to make a suggestion for the animation round in a similar vein.
>  The topic would be Rusty, and October 2003 will be Rusty's 5th
> birthday.  As my humble part, I would make the Rusty sources, plus
> advice on their proper use, available to the community, and I would also
> refrain from entering that round.  Everyone would have a year to make
> the coolest Rusty animation they could whip up.
> 
> What say ye?

	Rusty as your character is like a serial or to be continued. You do
Saturday matinee serials without the cliff hanger -- hint. 

	So to use your models they would have to fit into your thread and your
reality. For example, Rusty destroys the White House would be out of
character. Rusty meets Rustyette is not in character. 

	One appreciates the desire to procreate one's creation with a father's
pride. 

	However practice is, your model is in povray and that does not translate
to other rendering systems. So it would limit participation to povray
addicts.


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From: ABX
Subject: Re: Suggested future topic
Date: 17 Nov 2003 04:19:23
Message: <2e4hrvcb2is22vqk840k3cb31upn6qtgga@4ax.com>
On Thu, 31 Oct 2002 22:59:44 +0100, John VanSickle
<evi### [at] hotmailcom> wrote:
> I'd like to make a suggestion for the animation round in a similar
> vein.  The topic would be Rusty, and October 2003 will be Rusty's
> 5th birthday.  As my humble part, I would make the Rusty sources,
> plus advice on their proper use, available to the community, and I
> would also refrain from entering that round.  Everyone would have
> a year to make the coolest Rusty animation they could whip up.

I waited for this... :-(

Anyway (late but) Happy Birthday Rusty!

ABX


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