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"dbott" <dbo### [at] eastsoundsuites com> wrote:
> I was wondering...... if anyone knows if there is an export plug-in to POV
> from WINGS 3D? If there is where could I find it.....The Link on the WINGS
> home page for a plug-in can not be found......
>
> Thanks
> Darin
I got stuck with this problem a while ago, but I exported the .obj format
and realized it's just a mesh2 in different syntax. Lately I've just been
using a simple little shell script that is horribly inefficient but does
the trick. It would be very simple and much more efficient to write a
little converter in c or something, but if you have access to a unix-like
system it works although it might combine all objects together. It should
handle uv-mapping and normals without a problem. You just have to make
sure it's triangulated when exported.
http://home.eng.iastate.edu/~rreusser/converttopov.sh
Yes, I know it couldn't be much worse, but it's worked for me.
- Ricky
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