POV-Ray : Newsgroups : irtc.animations : I'm #9 at Thu, 15 Jul 2004 23:46:56 -0400 (EDT). <EOM> : Re: I'm #9 at Thu, 15 Jul 2004 23:46:56 -0400 (EDT). <EOM> Server Time
25 Mar 2023 09:05:16 EDT (-0400)
  Re: I'm #9 at Thu, 15 Jul 2004 23:46:56 -0400 (EDT). <EOM>  
From: gregjohn
Date: 16 Jul 2004 09:10:01
Message: <web.40f7d2efd6b5db5d40d56c170@news.povray.org>
John VanSickle <evi### [at] hotmailcom> wrote:
> The topic kinda threw people.  I had a non-Rusty idea running around in
> my head, but my modeler still had too many limitations to make it
> worthwhile.
> Regards,
> John

I originally had a script that went like this:

>> Villian trains evil robot to destroy MIME Man.   The evening that robot happens to
choose to seek out MIME Man is ni
ght of big dance revue in Hall of M.I.M.E..  MIME Man is on stange dancing.  Evil
robot plods toward him to kill but is
 caught up in the joy of dancing and begins dancing in perfect step with those on
stage. <<

It might have been fun to produce but I just became fearful of "what if no
one gets it" and that deflated all joy out of even starting it.

Yeah, the topic was quite lame.

Q: so when your modeller produces a boned object that can be manipulated by
povray, does this mean that it simply maninpulates "independent" and
"closed" meshes, or can you actually  "bend a knee"?

Greg M. Johnson

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