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gregjohn wrote:
> Andrew Wilcox wrote:
>>Then there would be the problem of reflections and shadows, etc, etc.
>>Everything kind of needs to be in a single scene.
I disagree. While it's true that reflections and shadows
sometimes ARE a problem, their influence on the final picture is
greatly exaggerated ;-) I guess it's enough if all elements used
the same lighting setup (or maybe just the rough direction -
possibly with soft shadows, that's easier to combine in, say,
Photoshop or Photopaint).
> Well, there was an add for LOTR that had closeup facial photographs of ten
> different characters, probably taken weeks apart. So it is doable to
> "sell" IRTC without having a single rendering.
Of course it's easiest if each picture comes with an alpha
channel, so some "generic" background could be used. Maybe a
pov-ray source file or something as background?
> And if we're simply showcasing the characters, rather than trying to trick
> someone into thinking they're seeing a photograph, couldn't they just as
> well rely on cutting and pasting out a particular regions of different
> bitmap. You just tell them to be inside box{A,B} with certain lighting
> setup. If we have characters (like Rusty) with reflective surfaces, we
> could give the artists something to reflect off of (a sky sphere, put them
> in front of the crowd but behind the letters WWW.IRTC.ORG).
Maybe something like
-www.irtc.org-
--animations--
instead of just plain www.irtc.org ?
Just some input.
BTW, my characters are posable ;-)
-Markus
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