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Chris Huff wrote in message ...
>In article <38fed46b@news.povray.org>, "Gail Shaw"
><gsh### [at] monotixcoza> wrote:
>
>> This is a scene I did for the cover of a friend's cd
>> Flames by Ken Tyler.
>
>Two suggestions:
>First, the scene is too "clean", try making additional "dirt" layers for
>the textures. Some sooty smudges on the bricks and blackening on the
>grate in the firepace, for example.
Yeh, yeh I know <grin>
I was been rushed for this. Friend needed it by this weekend
>Second, the lighting doesn't look right. What is the purpose of those
>two little lamps if they don't produce the light? Even if they aren't
>the main source of light, there should be some detectable. You should
>definitely use light fading for the lamps, though, they wouldn't provide
>much long-distance illumination.
The lamps do produce some light (I think now too little and too faded)
>I would make the whole scene a bit darker, and make the two lamps the
>main sources of light.
>
>BTW, is it just me, or does that label on the bottle look familiar? :-)
<grin> It looks familiar
Gail
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* http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
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