POV-Ray : Newsgroups : povray.binaries.animations : Charles C 2007 Server Time
1 Jul 2025 14:06:14 EDT (-0400)
  Charles C 2007 (Message 1 to 6 of 6)  
From: jr
Subject: Charles C 2007
Date: 26 Jun 2025 09:40:00
Message: <web.685d4cb2ccd8f7f13ecaab5e6cde94f1@news.povray.org>
hi,

sometime early 2007 "Charles C" posted code, which included the
'psychedelic_scrambler.pov' scene; good name I think, irresistable :-), file
attached.  the link below is the result of my "fiddling" with his code, rendered
courtesy of Yesbird's online service[*] which I currently cannot connect to.

<drive.google.com/file/d/147ThSLBZ6Ro5EIhYSJqEGdunzIVbJHI4/view?usp=sharing>
(at least one person finds it too long </grin>)

[*] <https://povlab.online>


enjoy, jr.


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From: Bald Eagle
Subject: Re: Charles C 2007
Date: 27 Jun 2025 13:30:00
Message: <web.685ed513e1a77c537f81dbac25979125@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:

> the link below is the result of my "fiddling" with his code,

This looks great - hopefully I will get a chance to look that code over and see
what else can be done with it!  :)

> (at least one person finds it too long </grin>)

I'm wondering if it were a slower speed, to yield a gentle, swirling motion - if
a nice long (and/or looping) animation would just be some cool eye-candy for an
inactive screen.

- BW


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From: jr
Subject: Re: Charles C 2007
Date: 29 Jun 2025 01:35:00
Message: <web.6860d01ae1a77c533ecaab5e6cde94f1@news.povray.org>
hi,

"Bald Eagle" <cre### [at] netscapenet> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > the link below is the result of my "fiddling" with his code,
> This looks great - hopefully I will get a chance to look that code over and see
> what else can be done with it!  :)

thank you.  will send an email, later today or tomorrow.


> > (at least one person finds it too long </grin>)
> I'm wondering if it were a slower speed, to yield a gentle, swirling motion - if
> a nice long (and/or looping) animation would just be some cool eye-candy for an
> inactive screen.

I too would have liked (much) slower "movement", the problem is the #frames
resulting; currently using 12th of degrees (Y rotation), wanted 16th or better
:-).  btw, "looping" would require changing the code, no loop/repeat as written.


regards, jr.


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From: jr
Subject: Re: Charles C 2007
Date: 29 Jun 2025 01:40:00
Message: <web.6860d158e1a77c533ecaab5e6cde94f1@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> ... file attached. ...

enjoy, jr.


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Attachments:
Download 'psychedelic_scrambler.pov.txt' (1 KB)

From: Bald Eagle
Subject: Re: Charles C 2007
Date: 30 Jun 2025 10:10:00
Message: <web.686299dae1a77c53f1af8b4825979125@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:

> thank you.  will send an email, later today or tomorrow.

Hope to get a chance to look at that today/tomorrow.
I spent 5h in a crawlspace yesterday jacking up a floor and installing 16-foot
beams.  Bet you're envious and sad you missed out. :P

> I too would have liked (much) slower "movement", the problem is the #frames
> resulting; currently using 12th of degrees (Y rotation), wanted 16th or better
> :-).  btw, "looping" would require changing the code, no loop/repeat as written.

I have noticed that a lot can be done with ffmpeg - you can adjust the speed,
file size, and all sorts of things.

Yes, I figured the code would have to be "adjusted" to make it loop, and of
course it might be challenging to get it do so in a visually smooth manner.

- BW


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From: jr
Subject: Re: Charles C 2007
Date: 1 Jul 2025 08:00:00
Message: <web.6863cd36e1a77c533ecaab5e6cde94f1@news.povray.org>
hi,

"Bald Eagle" <cre### [at] netscapenet> wrote:
> ...
> I spent 5h in a crawlspace yesterday jacking up a floor and installing 16-foot
> beams.  Bet you're envious and sad you missed out. :P

damn, you can bet I am!  ;-)


> ...
> I have noticed that a lot can be done with ffmpeg - you can adjust the speed,
> file size, and all sorts of things.

pray tell..  my use of 'ffmpeg' is basic ('-q:v N' mostly :-)), and I only found
out the other day that it will accept file names with shell wildcards when given
a '-pattern_type' option.


> Yes, I figured the code would have to be "adjusted" to make it loop, and of
> course it might be challenging to get it do so in a visually smooth manner

agree, no easy way.


regards, jr.


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