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Hello,
Here, the small version (800x450 - 146Ko) of my new wallpapar made today.
Stats for original image @ 3200x1800 :
* Parse Time: 0 hours 0 minutes 27 seconds (27.891 seconds)
using 1 thread(s) with 27.849 CPU-seconds total
* Radiosity Time: 0 hours 0 minutes 13 seconds (13.160 seconds)
using 6 thread(s) with 72.644 CPU-seconds total
* Trace Time:0 hours 0 minutes 36 seconds (36.322 seconds)
using 6 thread(s) with 209.941 CPU-seconds total
* Render Options
Antialiasing On, (Method 3, Threshold 0.000, Depth 3, Jitter 1.00,
Gamma 2.50)
I think it's pretty fast for an old Core i5 / 6 cores @ 3 GHz
Of course, I reused a lot of the work I had done on polyhedra
<https://louisbel.pages-perso.free.fr/scenes/scene030.shtml> and the 3D
-models of polyhedron from <https://dmccooey.com/polyhedra/index.html>.
--
kurtz le pirate
compagnie de la banquise
Post a reply to this message
Attachments:
Download 'polyhedra_wallpaper_small.jpeg.jpg' (143 KB)
Preview of image 'polyhedra_wallpaper_small.jpeg.jpg'

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kurtz le pirate <kur### [at] free fr> wrote:
> Hello,
>
>
> Here, the small version (800x450 - 146Ko) of my new wallpapar made today.
>
>
>
> Stats for original image @ 3200x1800 :
>
> * Parse Time: 0 hours 0 minutes 27 seconds (27.891 seconds)
> using 1 thread(s) with 27.849 CPU-seconds total
> * Radiosity Time: 0 hours 0 minutes 13 seconds (13.160 seconds)
> using 6 thread(s) with 72.644 CPU-seconds total
> * Trace Time:0 hours 0 minutes 36 seconds (36.322 seconds)
> using 6 thread(s) with 209.941 CPU-seconds total
> * Render Options
> Antialiasing On, (Method 3, Threshold 0.000, Depth 3, Jitter 1.00,
> Gamma 2.50)
>
>
> I think it's pretty fast for an old Core i5 / 6 cores @ 3 GHz
>
>
> Of course, I reused a lot of the work I had done on polyhedra
> <https://louisbel.pages-perso.free.fr/scenes/scene030.shtml> and the 3D
> -models of polyhedron from <https://dmccooey.com/polyhedra/index.html>.
>
>
>
>
>
> --
> kurtz le pirate
> compagnie de la banquise
I like it! how did you get that outline?
Post a reply to this message
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On 07/09/2026 12:33, Demian wrote:
> kurtz le pirate <kur### [at] free fr> wrote:
>> Hello,
>>
>>
>> Here, the small version (800x450 - 146Ko) of my new wallpapar made today.
>>
>>
>>
>> Stats for original image @ 3200x1800 :
>>
>> * Parse Time: 0 hours 0 minutes 27 seconds (27.891 seconds)
>> using 1 thread(s) with 27.849 CPU-seconds total
>> * Radiosity Time: 0 hours 0 minutes 13 seconds (13.160 seconds)
>> using 6 thread(s) with 72.644 CPU-seconds total
>> * Trace Time:0 hours 0 minutes 36 seconds (36.322 seconds)
>> using 6 thread(s) with 209.941 CPU-seconds total
>> * Render Options
>> Antialiasing On, (Method 3, Threshold 0.000, Depth 3, Jitter 1.00,
>> Gamma 2.50)
>>
>>
>> I think it's pretty fast for an old Core i5 / 6 cores @ 3 GHz
>>
>>
>> Of course, I reused a lot of the work I had done on polyhedra
>> <https://louisbel.pages-perso.free.fr/scenes/scene030.shtml> and the 3D
>> -models of polyhedron from <https://dmccooey.com/polyhedra/index.html>.
>>
>>
>>
>>
>>
>> --
>> kurtz le pirate
>> compagnie de la banquise
>
> I like it! how did you get that outline?
>
thanks.
outline ? just cylinders between vertices.
have you checked out the page on polyhedra on my website?
--
klp
compagnie de la banquise
Post a reply to this message
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