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hi,
"Bald Eagle" <cre### [at] netscape net> wrote:
> "jr" <cre### [at] gmail com> wrote:
> > ... guessing BE will rub
> > his hands in glee.. :-))
> I'm not sad about it.
"anticipation" I had in mind, sorry.
> It's great that there's a whole include file that reliably implements
> quaternions.
> It's not copyrighted.
> It's all in SDL, so it can be experimented with by anyone, and any code written
> in c++ to provide source-level capability can be checked against the extant SDL.
>
> I'm nominating this as a file to be put on the wiki as a special resource.
> If TOK or someone with knowledge of the use of quaternions can look it over to
> determine if there are any other functions/macros that would be needed for a
> more complete quaternion library, that would be great.
yes, a thorough assessment and perhaps a little "spit & polish", and I'd second
your "nomination".
> It would also be nice of someone could rewrite the macros as functions so that
> they can be used at render time.
I was/am "chuffed" the 20-odd years old code renders unmodified using beta.2
:-).
regards, jr.
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