POV-Ray : Newsgroups : povray.binaries.animations : Orrery WIP Part 1 : Re: Orrery WIP Part 1 Server Time
17 Apr 2026 15:29:02 EDT (-0400)
  Re: Orrery WIP Part 1  
From: Clarence1898
Date: 13 Apr 2026 09:55:00
Message: <web.69dcf386c685dad28db55336e0accf30@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "Clarence1898" <dle### [at] comcastnet> wrote:
> > I've made a few minor changes to smooth the camera path.  I'm still unhappy with
> > the flickering. ...
>
> out of interest, the camera path is spline-based ?  (one, or several ?)  do you
> base movement on the clock, or use frame_number ?
>
>
> regards, jr.

The location is based on one spline, the lookat point is base on a second
spline.  Both are based on the clock.  When the camera enters earth orbit it
changes to a spiral path around it.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.