POV-Ray : Newsgroups : povray.binaries.animations : Arcade Control Box : Re: Arcade Control Box Server Time
17 Apr 2026 15:29:01 EDT (-0400)
  Re: Arcade Control Box  
From: Dave Blandston
Date: 8 Apr 2026 14:45:00
Message: <web.69d6a1d9721b255a136094849334df62@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Also, since it's just a cabinet, you would likely be able to save a ton of money
> and just build it yourself.  Paint and a fancy printed vinyl sticker can cover a
> multitude of sins.

That's what I would really like to do. But when we moved to our current home I
sold most of my woodworking tools. At the moment I don't have room for even a
small workbench. I was hoping that the local community college would have a
workshop that I could use if I signed up for a class but it doesn't. Modeling
the box with POV was extremely helpful to determine the measurements though and
it's a really simple woodworking project. The online laser cutter looks awesome
and I'm glad you pointed it out but their limit for wood thickness disqualifies
them for this project unfortunately. The POV model (without the artwork and
controls attached) shows all the cuts and holes that are necessary so that may
help me convince someone to take on the job. I'll post that picture in the
images section too.

The software part of the project is coming along nicely. I'm using QB64PE and
it's fantastic for this sort of thing. I did a false start on this project a few
years ago with C and never finished it so I'm astounded that you were able to
program a game with an Arduino! That sounds like quite an accomplishment! My
first experience with an Arduino was just a few days ago - I plan to use one to
control the LEDs on the arcade control box. Very simple, especially compared to
writing an entire game! How did you manage to display the graphics?

Kind regards,
Dave Blandston


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