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"Mr" <m******r******at_hotmail_dot_fr> wrote:
> "Chris" <esc### [at] gmail com> wrote:
> > Here is a refactored version of the monolithic file, organized into labeled
> > sections with comments.
> > The main JS header/module index begins at line ~209 (after the HTML/CSS block)
> > and has the details.
>
> Hi, not sure what to expect nor look at... I tried the biscuit scene and chess2
> which provide very little to no resemblance to what they should look like.
>
> The interface is impressive, wouldn't it be nicer with keyboard arrows moving
> from a selected element to the ones above and below? maybe a tab key to switch
> as well?
Spent the last month working with Claude Co-Work and GPT5.2 refining code for
work and other projects... and think I have more of an idea on this.. but will
revisit it..
Basically - Claude co-work, given the POV documentation and full directory tree
- and ideally- the MORAY source, should have a better chance of generating
something functional. The main issue right now is that there isnt a starting
point for the AI to determine where it is and isnt getting the CSG right... and
I havent had time to train it.
I think the first step is - just getting a reliable representation of CSG that
looks correct.. once that is in place - the rest will build itsself.
- Chris
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