POV-Ray : Newsgroups : povray.general : Inverse (object) panorama : Re: Inverse (object) panorama Server Time
5 Jan 2026 08:03:17 EST (-0500)
  Re: Inverse (object) panorama  
From: Paul Bourke
Date: 1 Jan 2026 05:10:00
Message: <web.6956479feff8ac8354975956784a083c@news.povray.org>
yesbird wrote:
> On 27/12/2025 12:04, Paul Bourke wrote:
> > Still in love with the elegance of user_defined cameras. Here's the code for a
> > "inverse panorama", also known as an "object panorama".
> > ...
> It looks interesting and unusual, how large are models of puppets ?

Physical size or data size?

Physically between 0.5m to 0.8m.

For this process I render them at 6 million triangles, but that is mostly for
the rigging and editing processes. Then can be safely reduced to about 1 million
triangles. Currently a single 64Kx64K texture map.

Textured
   https://vimeo.com/1150255426
And just geometry
   https://vimeo.com/1150255327


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