|
 |
To be honest, without seeing the scene code, it's going to be a hard problem to
diagnose.
Suggestions:
1. post a simple scene, perhaps a link to the mesh file.
2. Try a simple placeholder for your mesh like a union of boxes or something,
and see if the problem persists.
3. Move things around a bit and see what happens. translate, rotate in all 3
directions by a degree or so. Make sure nothing's occluding your light onto
your object or getting between camera and object. Check your finishes - hard
shadows will make everything BLACK and you just won't see that part of your
object.
Try non-zero values in your pigment statements. (rgb < (val>0), (val>0),
(val>0) >
Add a small amount of diffuse to your finish.
Use radiosity in your scene.
Posting the scene would be best.
- BE
Post a reply to this message
|
 |