POV-Ray : Newsgroups : povray.bugreports : mesh camera ouput uv-mapping has a seam when I using the texture : Re: mesh camera ouput uv-mapping has a seam when I using the texture Server Time
23 Feb 2025 15:20:55 EST (-0500)
  Re: mesh camera ouput uv-mapping has a seam when I using the texture  
From: And
Date: 14 Feb 2025 05:35:00
Message: <web.67af1bbb2273a31e4a994e21aa81652d@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> Maybe I have post this issue several years ago.
> When I use mesh_camera to output a uv-map texture(for other 3D software), I
> found that the rendered area is not enough, it should extend the render area.
> Has these problem been solved?
>
> attachment is POV-Ray's output.

When it applied to model:


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test1 1024.png


 

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