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William F Pokorny <ano### [at] anonymousorg> wrote:
> The white frame is what the 'ip_type 3' bounding frame looks like. (I
> had a bug in this code I didn't see just looking at it as a pigment on a
> plane. Now fixed.)
So that's an inbuilt function that outlines the bounding box of the isosurface?
Is there one for the bounding sphere {} as well?
I'm wondering what the syntax, and arguments for that function are.
Do you think it would be too much trouble to add the middle lines crossing
through the center?
I'm also envisioning another function that returns one of the points on the
ip_type 3 grid.
Start by envisioning picking integer values for a "uvw" vector <-1, 0, 1> of the
bounding box and returning that <x,y,z> point.
I think it would be interesting to return points for any uvw value passed into
the function to get the corresponding x,y,z value in 3D space.
- BW
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