POV-Ray : Newsgroups : povray.general : Beech leaf : Re: Beech leaf Server Time
21 Dec 2024 12:05:14 EST (-0500)
  Re: Beech leaf  
From: Bald Eagle
Date: 1 Dec 2024 15:40:00
Message: <web.674cc91b10d3d8111f9dae3025979125@news.povray.org>
"Thomas Fester" <tfe### [at] scivitde> wrote:
> It took some time, but here is some progress in my "planar-structures-project".
> Why am I using blobs and not bezier patches or triangles. One reason is that I
> have more practice with blobs and no practice with the others. Another reason is
> that I was not satisfied when I tried these techniques long time ago. As far as
> I know these techniques won't give you real objects you can use for
> intersections or something like this. The objects don't have a real thickness.

Hi Thomas,
I like the beech leaf.

The manner in which you're constructing your leaf reminded me of two project
that I worked on many years ago.

And wouldn't you know it: YOU are the guy who provided me with the method to
make my propeller!  :D  So I've known of, and benefited from your work since
2014.

https://news.povray.org/povray.newusers/thread/%3C53db81e2%241%40news.povray.org%3E/
https://news.povray.org/povray.binaries.images/thread/%3Cweb.53dd26749e0d00ba5e7df57c0%40news.povray.org%3E

LONG thread:
https://news.povray.org/povray.binaries.images/message/%3Cweb.5441f12ccbb3d8155e7df57c0%40news.povray.org%3E/#%3Cweb.54
41f12ccbb3d8155e7df57c0%40news.povray.org%3E


Have you considered using a prism to get a solid object with a "custom" outline?
You could also possibly use mesh/mesh2 with an inside vector.  Make the top
surface of the leaf, replicate that with an offset, and then fill in the sides.
to make a "box" for each section of your leaf.

- BW


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