"Thomas Fester" <tfe### [at] scivitde> wrote:
> It took some time, but here is some progress in my "planar-structures-project".
> Why am I using blobs and not bezier patches or triangles. One reason is that I
> have more practice with blobs and no practice with the others. Another reason is
> that I was not satisfied when I tried these techniques long time ago. As far as
> I know these techniques won't give you real objects you can use for
> intersections or something like this. The objects don't have a real thickness.
> But anyway, here comes the beech leaf. Youtube-video is available at
> https://www.youtube.com/watch?v=nGYIla_mx4I and the scripts under
> https://github.com/tjrfester/Modeling-nature-planar-structures.
>
> Now I will try to submit a gif here - let's see how it works...
Very nice! And done with blobs!?
I've play with blobs on my old and slow computer. So I never did anything as
complicated as what you've just done. You make me want to try to play with some
more on my newer computer.
Have Fun!
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