POV-Ray : Newsgroups : povray.general : img2mesh update : Re: img2mesh update Server Time
9 Oct 2026 08:45:31 EDT (-0400)
  Re: img2mesh update  
From: Ilya Razmanov
Date: 1 Sep 2026 15:59:04
Message: <6a972e88$1@news.povray.org>
On 01.09.2026 19:46, William F Pokorny wrote:
> On 8/31/26 23:20, Ilya Razmanov wrote:
>> different types of triangle splitting for smooth and sharp source areas
> 
> Cool. What method / tool did you use for the encoding?
> 

Some APNG Assembler:

https://apngasm.sourceforge.net/

- it's pretty simple, just drag source PNGs in, set frame delays, and 
export;

plus subsequent compression with Oxipng:

https://github.com/oxipng/oxipng

- oxipng is my tool of choice for PNG compression now; it's way faster 
than ECT, does not destroy 16 bpc images, L/RGB in transparent areas etc 
unless I specifically tell it to do so, and, in general, just does what 
I want, not trying to pretend being smarter than me. I use it even for 
my custom icons - it can't handle ICO files, but I made some small 
pythonic thingy which does nothing but stick PNGs in ICO framework (that 
is, again, does not try to pretend being smarter than me), so I can 
build a set of PNGs, feed them to oxipng, then feed them to my reptile 
creature (not surprisingly, it's called "PNG Sanctifier"), and viola, I 
get exactly what I want.

-- 
Ilyich the Toad
https://dnyarri.github.io/


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