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On 14/10/2025 03:26, Kenneth wrote:
> For your 'materials', are you using your own creations? I would suggest using
> the standard textures that come with POV-ray instead, available in its 'include'
> folder (perhaps in 'textures.inc', 'glass.inc', etc.) For example, your
> 'M_yellow_green_gloss' material is not included in POV-ray as far as I can tell,
> and could be confusing to a user when first trying to render the mesh2. (It also
> causes an error.)
I guess it's time to write a help system :). Short notes about how to
use the studio and materials available by clicking (?).
I mentioned somewhere, that these materials are from Mike Miller's
collection. To browse them please enter materials directory and render
'samples_default.pov' (http://localhost:8085/data/download/studio.zip).
You are absolutely right about standard materials, I will include them
in my library later, after finishing main functionality. In general,
preparing materials is a simple, but time consuming task, moreover I
need to adjust lighting for better matcap rendering. Any assistance
related to this part of the project is highly appreciated. :)
--
YB
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