|
 |
On 06/10/2025 18:07, Mr wrote:
> Your screenshot shows great materials, but I don't understand why not use the
> current POV custom code hooks already featured directly in POV@Ble they append
> the pov code at top of exported POV files and add the declared textures to the
> exported pov objects. A sample library of such pov mats was even made available
> in the old wiki and is planned to be shipped again l### [at] er If you find it more simple
and POV@Ble work good - then, yes, this is a
solution. I am always looking for different approaches, to choose
the best.
--
YB
Post a reply to this message
|
 |