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On 2025-06-19 08:52 (-4), Chris R wrote:
>
> Does the note about tentative new colors imply there is an update coming to
> RC3Metal soon? I use that a lot...
That's the plan, anyway, except for the "soon" part. The present
RC3Metal colors were eyeballed before I had a full appreciation of how
unreliable our eyeballs are at judging luminance.
I have a plan for measuring colors from digital photographs while taking
the environmental lighting into account, but there are still a couple of
problems. My measurement of an orange brass object looks too yellow,
suggesting there is some flaw in my system. And right now I have no
access to silver, gold, or the many variations of bronze. Wikipedia has
a chart of gold alloy colors, but the chart is not color-calibrated.
Since the user can use any colors they wish, I have not prioritized
measuring new colors. The colors I used for metalballs2b are:
Aluminum rgb <0.905, 0.915, 0.920>
Brass rgb <0.99, 0.78, 0.28>
Golden brass rgb <0.99, 0.70, 0.21>
Yellow brass rgb <0.99, 0.89, 0.38>
Antique brass variations of yellow brass
Bronze RC3M_C_BRONZE
Chrome rgb <0.550, 0.555, 0.555>
Copper rgb <0.99, 0.54, 0.38>
Stainless steel rgb 0.425
I have also been using rgb <0.99, 0.76, 0.33> and rgb <0.99, 0.92, 0.35>
for golds, based on SpectralRender, but I have no idea how they match up
to actual 24K gold and its alloys.
These colors are intended for assumed_gamma 1. If you use some other
assumed_gamma, these colors are equivalent:
Aluminum srgb <0.9570, 0.9617, 0.9640>
Brass srgb <0.9956, 0.8962, 0.5657>
Golden brass srgb <0.9956, 0.8543, 0.4956>
Yellow brass srgb <0.9956, 0.9500, 0.6500>
Bronze srgb <0.6343, 0.5469, 0.3811>
Chrome srgb <0.7674, 0.7705, 0.7705>
Copper srgb <0.9956, 0.7611, 0.6500>
Stainless steel srgb <0.6836, 0.6836, 0.6836>
Gold srgb <0.9956, 0.8860, 0.6097>
Light gold srgb <0.9956, 0.9640, 0.6262>
The latest RC3Metal is 2.1-beta.1 on GitHub; it has a new macro for
adjusting the roughness of the specular highlights, but the suggested
colors are unchanged.
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