POV-Ray : Newsgroups : povray.binaries.animations : Playing with matrix transforms : Re: Playing with matrix transforms Server Time
5 Feb 2025 12:01:55 EST (-0500)
  Re: Playing with matrix transforms  
From: William F Pokorny
Date: 27 Jan 2025 08:40:57
Message: <67978ce9@news.povray.org>
On 1/25/25 19:58, William F Pokorny wrote:
> Next time I create an animation with ffmpeg, I'll try to get the 4:2:0 
> chroma sub-sampling.

Alright. Found myself playing again today with a direct matrix transform 
  against yuqk's updated wrinkle pattern. The attached animation uses 
the sampling you suggested. Does it work in programs where failing before?

Bill P.

             matrix <
                 1.0, (frame_number-1)/60, 0.0,
                -(frame_number-1)/60, 1.0, 0.0,
                 0.0, 0.0, 1.0,
                 (frame_number-1)/57, (frame_number-1)/37, 0.0>


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Attachments:
Download 'wrinkles.mp4.dat' (922 KB)

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