On 11/19/24 19:26, William F Pokorny wrote:
> On 11/4/24 01:27, William F Pokorny wrote:
>> Please see the attached tarballs
>
> For the record.
>
> There are problem(s) in this release (and my development space) with
> 'some' normal{} use. I now have one case where the normals just don't
> work and a second which core dumps.
>
> I've not got a clue what change(s) might have tripped this behavior. I
> don't believe I touched anything related to normals for this last
> release. :-(
>
Attached is a patched source code tarball. After compiling, if one runs
the version.pov file shipped with yuqk it will show v0.6.10.1 rather
than v0.6.10.0.
I was away from POV-Ray / yuqk coding and play for more than two months
after the early July yuqk release. I forgotten I'd slapped at some code
faster than using a dynamic_pointer_cast for possible normal blend maps
on every Perturb_Normal() call. The code wasn't supposed to be released
yet, but I let it slip by...
In my development space now trying another method. This time using a
'hard assert' in BOTH the performance compile and debug compile. The
debug compile of v0.6.10.0 had an assert which immediately pointed to
the problem for scenes showing issues, but the assert was only in the
debug compile. FWIW.
Bill P.
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Attachments:
Download 'povray-3.8.0-x.yuqk_3317dfc0_patch1.tar.gz' (1668 KB)
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