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On 04.11.2024 16:10, Bald Eagle wrote:
> I hope you can make some more renders with this method so we can see some
> variations and better understand the capabilities.
Actually, I hope someone else will use it to generate more renders based
on their own artistic impressions and expressions :-)
Incredibly all ancestor of all this, POVRay Mosaic plugin for Photoshop,
which I made many years ago, was intended for simulating real technology
of building things like ads from plastic spheres. That is, some people
using this tech asked me if I can give them some fast preview mechanism,
and surely my first though was of using POVRay (it was POVRay 3.0 at
that time). Later on, I know some people used it for print output,
redeclaring thingies from spheres to cylinders, for big headers in
something like university newspaper.
So I hoped that this new, much more flexible incarnation of that old
stuff, will give other people some tools for building something to
impress others. I, on my hand, only tried to make tools flexible yet
constructed reasonable enough to manage it. That's why I added so many
built-in shapes and outer presets - with all this even beginners with
minimal understanding of POVRay can easily switch things within wide
range with minimal manual editing.
--
Ilyich the Toad
https://dnyarri.github.io/
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