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On 19/04/2024 16:12, RATH, CHRISTOPHER A wrote:
> Are these just CSG objects with your own texture mapping using tiling
> patterns, or are you using isosurfaces with the tiles defining the surface?
>
> They are pretty cool looking already. I'd like to see how you do it, as
> I'm constantly looking for interesting surface texture perturbations to
> steal (I mean borrow) :-)
>
No texture mapping, no isosurface, "just" CGS with spheres, cylinders,
torus and planes.
Still a few things to fine-tune. Then I'll make a new page on my site to
explain how it's all built.
Thanks to everyone for your comments.
--
Kurtz le pirate
Compagnie de la Banquise
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