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Le 2024-04-16 à 06:33, Bald Eagle a écrit :
> "RATH, CHRISTOPHER A" <car### [at] comcastnet> wrote:
>
>> I'm playing with the fountain crack and the balloon texture now and will
>> post an update later.
>
> This is looking great - I think what you need for the balloon is
> transparency/filter, double_illumination, and SSLT.
>
More like back side illumination + radiosity with recursion_level 3 or
4. That would simulate the thin walls of a balloon way better than SSLT.
Yes, add a small amount of filter.
pigment{Yellow filter 0.1}//maybe even less
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