Op 7-4-2024 om 16:38 schreef Bald Eagle:
> Now THAT is weird.
>
OK. "Solved" that one I guess.
I noticed earlier in the code provided by Chris, that /inside/ the
(sub-) macros he used a semicolon to end a texture. The original code of
the granite macro did not have those and - iirc - they were not used as
such any more since... POV-Ray 3.5? 3.6?
Anyway, you can safely delete one of the two M_Granite textures,
provided that you add a semicolon at the end of the declaration (and
before invoking the texture obviously) like this:
#declare M_Granite =
texture {
//interior {ior 1.6}
#if (Pol) //polished
#if (Type=off)
T1_GranitePol
#else
T1_GranitePol
T2_GranitePol
#end //Type
#else //frosted
#if (Type=off)
T1_GraniteFro
Crand(0.25)
//Tcrand
#else
T1_GraniteFro
T2_GraniteFro
Crand(0.25)
//Tcrand
#end //Type
#end //Pol
scale M_scale
rotate M_rotat
translate M_trans
} //texture
;
M_Granite
So that seems to be solved although I do not understand /why/ or
/how/... :-(
--
Thomas
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