POV-Ray : Newsgroups : povray.bugreports : uv_mapping bug on cylinders : Re: uv_mapping bug on cylinders Server Time
26 Apr 2024 10:32:13 EDT (-0400)
  Re: uv_mapping bug on cylinders  
From: Le Forgeron
Date: 4 Aug 2022 12:31:09
Message: <62ebf44d$1@news.povray.org>
Le 03/08/2022 à 16:36, Chris R a écrit :
> I encountered an issue with v3.8 beta 2 using uv_mapping textures on cylinders
> while creating a label for a bottle.  I did search through the newsgroups for
> any other report of this and didn't find anything that matches my problem.
> 
> The original texture is fairly complex and involves using an object pattern with
> a text object as the "object" and fully-specified textures for the ink and the
> background of the label as the texture list.  However, I was able to simplify it
> considerably to the following:
> 
>              cylinder {
>                  <0, 0, 0>,
>                  <0, 20, 0>,
>                  5
>                  texture { uv_mapping pigment { brick color rgb 0 color rgb 1 } }
>              }
>              cylinder {
>                  <0, 0, 0>,
>                  <0, 20, 0>,
>                  5
>                  texture { uv_mapping pigment { brick color rgb 0 color rgb 1 } }
>                  translate <20, 0, 0>
>              }
> 

Hello,

Any hope to get the full simplified scene of the picture ?
(it's for my experiment, you can send it directly if you do not want to 
bother the newsgroups)

William clearly summarised the sequence of events.


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