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On 18/04/2022 11:07 pm, Alain Martel wrote:
> Le 2022-04-18 à 07:01, m@b a écrit :
>> HI,
>>
>> I made this leaf spring using segments of a rounded tube.
>>
>> It looks fine when viewed straight-on but assumes a funny angle at the
>> ends when viewed from the side.
>>
>> What is going on?
>>
>
> You are incorrectly using bounded_by as an alternative for an intersection.
> ANY ray that hit the bounded_by shape will cause the bounded_by object
> to be evaluated, even if that part is actually outside the bounded_by
> object. Even if that part is in front of the bounded_by shape.
>
> Instead, you should use an intersection or add clipped_by{bounded_by}
>
> The first will close the object. You see the surface of the intersecting
> object.
> The second will leave the ends open. Adding an interior_texture will
> make it obvious.
Thanks Alain and Bill P - intersection fixed it :-)
m@
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