Le 2022-01-21 à 09:52, Kenneth a écrit :
> // the large sky-sphere
> sphere{0, 1
> pigment{rgb .1}
> finish{ambient 0 diffuse 0 emission 1}
> scale 8000 // change to 50
> // hollow on // does not seem to be necessary-- the media objects and
> // rad patches show up anyway
> no_image
> }
Have you tried to replace that large sphere with a sky_sphere ? Or even
a simple background statement if the pigment is solid ?
Some options :
background{ rgb 0.1 }
sky_sphere{
pigment{ rgb 0.1 }
}
sky_sphere{
pigment{plnar{
[0 rgb 0.1]
[1 rgb 0]
}
}
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