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On Fri, 7 Jan 2000 09:52:38 -0700, "Paul Vanukoff"
<van### [at] primenet com> wrote:
>Well ... maybe it wouldn't be *too* hard to write a little macro to position
>a plane (or a flat box) a specified number of units (few thousand) away,
>perpendicular to the camera's vector, and map an image onto at the right
>size and ratio. If one knows one's mathematics that is .. hmm ...
How will it deal with perspective distortion?
Instead, render you picture with an alpha channel and a background
color close to or the same as the predominating color in the image you
want to use as background. Then use image_map and layered textures and
an orthographic camera to put the backdrop image behind it.
Peter Popov
pet### [at] usa net
ICQ: 15002700
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