Wasn't it Ross Litscher who wrote:
>thanks all for the ideas. i think this sounds like what i had in mind.
>i'l have to go read up on trace(). this was a megapov feature that got
>put into 3.5, right?
>
>btw, the warning was something like "Cannot use patch objects in
>intersection".
Sounds like those bricks might have been meshes rather than solid
objects then. Meshes are not supposed to work properly in differences
and intersections.
--
Mike Williams
Gentleman of Leisure
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