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hi,
"Cossack " <nomail@nomail> wrote:
> just a small demonstration .;]
very nice. (and yes, (many) questions :-) like Leroy's, was it rendered on the
phone ?)
"Kenneth" <kdw### [at] gmail com> wrote:
> Very cool!
>
> I have always wanted to play with this 'bullet physics' code in POV-ray, but I
> have no idea how to get it to run in MS Windows, or if it is even available in a
> 'Windows friendly' form. (I am not a C/C++ programmer.)
>
> Has anyone in the POV-ray community ever built a version that will run? I seem
> to vaguely remember *someone* doing that in the past...or maybe it was just for
> Linux/Unix?
I found the attached 2003 code by Alain Ducharme in TdG's (extensive) archives,
a "Povray rigid ball dynamics simulator", not quite "bullet physics" but... all
in SDL, no other languages needed; I'm sure that there will be other code, 30+
years is a long time. there is no explicit mention of licensing, but the author
writes "in the meantime, you may wish to collapse the required macros into your
main SimBall .pov files" -- sounds "permissive". two (quickly rendered :-))
animations AD wrote:
<drive.google.com/file/d/1YASVkhbwLadwsHq3tuSlJZWRklMttItK/view?usp=sharing>
<drive.google.com/file/d/1vjarr_s4miZQqaDZQY6ztNMxMsdVAloH/view?usp=sharing>
regards, jr.
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