POV-Ray : Newsgroups : povray.general : POV-Ray Origins : Re: POV-Ray Origins Server Time
28 Mar 2026 14:59:38 EDT (-0400)
  Re: POV-Ray Origins  
From: ingo
Date: 27 Mar 2026 14:45:00
Message: <web.69c6cf9051ecd28817bac71e8ffb8ce3@news.povray.org>
David Buck <dav### [at] simberoncom> wrote:

> Somehow, I've always liked creating scenes by text.  I know graphical
> interfaces make it easy, but I can always be more precise with text.

In a gui the slider goes from [0-1], in POV-Ray we can use light intensity way
beyond or use negative light to calculate something.

I used AutoCAD in it's early days. You type the dimensions, not mouse them.

Playing with code to create (Gordon and Tensor product) surfaces, with a real
time viewer typing numbers for creating the base curves is easier and faster
than click click.

Playing with clay like mesh modeling is very hard without gui.

cheers,

ingo


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