POV-Ray : Newsgroups : povray.general : Help: How to create a bolt? : Re: Help: How to create a bolt? Server Time
11 Mar 2026 03:18:30 EDT (-0400)
  Re: Help: How to create a bolt?  
From: LanuHum
Date: 10 Mar 2026 15:05:00
Message: <web.69b06b179c1bf2d94b3090d75f41e3cc@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:
>
> > Create that bolt in the blender for the entire scene, select the render Cycles,
> > set the output image size to 38400x21600 and count the seconds until the
> > computer dies.
>
>
> > Thanks. The best option for me is this:
> >
> > isosurface {
>
> So, I'm trying to understand: you're trying to model this in POV-Ray or Blender?
>

>
> - BE

I am a member of the Pov@Ble project. Create a scene in Blender and export it to
a .pov file. Right now I'm trying to create a very heavy scene that the GPU
won't be able to calculate. That's why I'm talking about the size of the output
image of 50-100!!! 4k monitors.


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