"Bald Eagle" <cre### [at] netscape net> wrote:
> "LanuHum" <Lan### [at] yandex ru> wrote:
>
> > Create that bolt in the blender for the entire scene, select the render Cycles,
> > set the output image size to 38400x21600 and count the seconds until the
> > computer dies.
>
>
> > Thanks. The best option for me is this:
> >
> > isosurface {
>
> So, I'm trying to understand: you're trying to model this in POV-Ray or Blender?
>
>
> - BE
I am a member of the Pov@Ble project. Create a scene in Blender and export it to
a .pov file. Right now I'm trying to create a very heavy scene that the GPU
won't be able to calculate. That's why I'm talking about the size of the output
image of 50-100!!! 4k monitors.
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