POV-Ray : Newsgroups : moray.win : Browser-based POV-Ray Scene Editor (v0.3.8.2 - Very Broken But Promising) : Re: Browser-based POV-Ray Scene Editor (v0.3.8.2 - Very Broken But Promisin= Server Time
21 Dec 2025 04:25:20 EST (-0500)
  Re: Browser-based POV-Ray Scene Editor (v0.3.8.2 - Very Broken But Promisin=  
From: Bald Eagle
Date: 18 Dec 2025 10:45:00
Message: <web.6944216a8c1fd3e1d71f3c25979125@news.povray.org>
"Chris" <esc### [at] gmailcom> wrote:
> Hey folks,
> I spent a weekend messing around with GPT-5.2 and built a quick proof-of-concept
> for a MORAY-style scene editor that runs entirely in your browser. No install,
> just open the HTML.
>
> What works:
> Parses .pov files (most of the time)

I tried to get my CoPilot to implement the POV-Ray parser so that it would flag
syntax errors and allow composition of pov files in the absence of a local
install.

It sqwaked about what it was able to access and process, but the idea was to
convert the parser into some kind of WASM / JSON thing and embed it into the
html.

I don't have the access or the knowledge to make that happen, so I'll just post
the zip of that here.

If there's a way to partition this browser-based thing into pieces, maybe
there's a way to put the pieces on a wiki page, and people can submit
fixes/expansions on the forum/email, and that would be a way forward.

- BE


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